Thieves are very fast and focus on ressources. This makes them perfect for weaker towns, if ressources are the main target and winning is not important. For stronger towns, they can still serve as cheap decoys to keep fire away from better troops.
Favorite Target | Resource |
---|---|
Damage Type | Single Target |
Targets | Ground |
Housing Space | 1 |
Training time | 18S |
Moving speed | 300 |
Stars | Damage | Hitpoints | Training Cost | Upgrade Time | Upgrade Cost |
---|---|---|---|---|---|
0 | 100 | 300 | 25 | -- | -- |
1 | 130 | 360 | 40 | 1D | 50,000 |
2 | 180 | 430 | 60 | 2D | |
3 | 230 | 520 | 80 | 3D | 750,000 |
4 | 300 | 620 | 100 | 5D | 2,250,000 |
Note: Upgrade Time/Cost shown for each level are the time/cost to attain that level.