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  • Lv.3 Farm
  • Lv.5 Farm
  • Lv.7 Farm
  • Lv.8 Farm
  • Lv.9 Farm
  • Lv.10 Farm
  • Lv.11 Farm

Farms produce goods which is used for construction, training and researching in academy. Upgrade your farm to increase goods production.

Farms are a resource node similar to Gold Mines, which produce coins.  As the farm produces goods, an indicator over the farm will indicate that goods are ready to be collected.  Clicking the farm will automatically move the goods to the warehouse.  When the warehouse is full, farm production will cease.

TiersEdit

Levels Capacity Production Hitpoints

Cost

Time
1 150
CoE - Icon - Goods - Small
150
CoE - Icon - Coin - small
1M
2 1,000
CoE - Icon - Goods - Small
300
CoE - Icon - Goods - Small
300
CoE - Icon - Coin - small
5M
3 1,500
CoE - Icon - Goods - Small
450
CoE - Icon - Goods - Small
700
CoE - Icon - Coin - small
15M
4 2,500
CoE - Icon - Goods - Small
600
CoE - Icon - Goods - Small
1,400
CoE - Icon - Coin - small
1H
5 10,000
CoE - Icon - Goods - Small
750
CoE - Icon - Goods - Small
7,100
CoE - HP - icon - small
3,500
CoE - Icon - Coin - small
4H
6 20,000
CoE - Icon - Goods - Small
900
CoE - Icon - Goods - Small
7,300
CoE - HP - icon - small
7,000
CoE - Icon - Coin - small
12H
7 30,000
CoE - Icon - Goods - Small
1,100
CoE - Icon - Goods - Small
7,600
CoE - HP - icon - small
14,000
CoE - Icon - Coin - small
1D
8 50,000
CoE - Icon - Goods - Small
1,300
CoE - Icon - Goods - Small
7,900
CoE - HP - icon - small
28,000
CoE - Icon - Coin - small
2D
9 75,000
CoE - Icon - Goods - Small
1,600
CoE - Icon - Goods - Small
8,200
CoE - HP - icon - small
56,000
CoE - Icon - Coin - small
3D
10 100,000
CoE - Icon - Goods - Small
1,900
CoE - Icon - Goods - Small
8,500
CoE - HP - icon - small
84,000
CoE - Icon - Coin - small
4D
11 150,000
CoE - Icon - Goods - Small
2,300
CoE - Icon - Goods - Small
8,800
CoE - HP - icon - small
168,000
CoE - Icon - Coin - small
5D

As Backup Goods StorageEdit

In early versions of the game, it was possible to use the farm as a reserve goods storage.  This became far less attractive, when the plunder ratios were changed, so that attackers could take 50% of the uncollected resources from resrouce nodes.  Attackers can loot only 25% of resources from resource storage; Warehouses and Coin Storage.  This makes it important to collect resources regularly.

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